Six prisoners managed to escape from GRAY prison. During their escape, they pacify the guard Clark, who at the last moment sends a signal to summon reinforcements. You are in the same cells as the six escapees. They have left you mysterious tools and knowledge encoded so that the guards would not find them and would help you escape! WARNING!! Warden Clark has sent an emergency signal and at any moment other guards may enter and will search all cells and paths to them. Remember, you are on the run! A siren will alert you to the arrival of the guards. Your task is to hide before the guards arrive. After the alarm ends, you can continue the escape… That is, if the guards don't catch you. Good luck!
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